Foundations of Graphics & Compute - Volume 3: Computing (Hardback)
Books • Computers & Technology • Databases & Big Data
Published: September 16, 2024
ISBN: 979-8339372837
Why You'll Love This Book
- Comprehensive coverage of all key topics
- Practical examples and real-world applications
- Clear explanations suitable for all skill levels
- Perfect holiday gift for tech enthusiasts
About This Book
This comprehensive guide to Books, Computers & Technology is the perfect resource for anyone looking to webgpu or wgsl or programming or graphics or compute or shader or simulation or ai or machine learning.
Key Features:
- In-depth coverage of all fundamental concepts
- Practical examples and real-world applications
- Step-by-step tutorials for hands-on learning
- Expert tips and best practices from industry professionals
- Comprehensive reference for both beginners and advanced users
What's New in This Edition:
This updated edition includes coverage of the latest developments in Books, with new chapters on webgpu and wgsl.
Why This Book Makes a Perfect Gift
With the holidays approaching, this book is an ideal present for anyone interested in webgpu or wgsl or programming or graphics or compute or shader or simulation or ai or machine learning. Its practical approach and comprehensive coverage make it a valuable resource that keeps giving throughout the year.
Customer Reviews
Featured Reviews
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Product Details
| Title | Foundations of Graphics & Compute - Volume 3: Computing (Hardback) |
|---|---|
| Author | Various Authors |
| ISBN | 979-8339372837 |
| Publication Date | September 16, 2024 |
| Pages | 342 |
| Publisher | Tech Publishing House |
|---|---|
| Language | English |
| Dimensions | 7.5 x 1.2 x 9.2 inches |
| Weight | 2.5 pounds |
| Available Formats | Paperback, eBook |
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Read MoreCommunity Discussions About This Book
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