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DirectX+HLSL/Graphics/Compute All-in-One (Paperback)
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DirectX+HLSL/Graphics/Compute All-in-One (Paperback)

Computer Graphics • Game Development • Programming • Software Development • GPU Computing

Bestseller
4.7 (1,245 reviews)

Published: June 25, 2025

ISBN: 9798289659729

Why You'll Love This Book

  • Comprehensive coverage of all key topics
  • Practical examples and real-world applications
  • Clear explanations suitable for all skill levels
  • Perfect holiday gift for tech enthusiasts
Holiday Special: Order before April 9 for guaranteed Christmas delivery!

About This Book

This comprehensive guide to Computer Graphics, Game Development is the perfect resource for anyone looking to DirectX or DirectX 12 or HLSL or GPU Programming or Graphics Pipeline or Ray Tracing or Compute Shaders or Game Development or Rendering or Optimization or Shader Development.

Key Features:

  • In-depth coverage of all fundamental concepts
  • Practical examples and real-world applications
  • Step-by-step tutorials for hands-on learning
  • Expert tips and best practices from industry professionals
  • Comprehensive reference for both beginners and advanced users

What's New in This Edition:

This updated edition includes coverage of the latest developments in Computer Graphics, with new chapters on DirectX and DirectX 12.

Why This Book Makes a Perfect Gift

With the holidays approaching, this book is an ideal present for anyone interested in DirectX or DirectX 12 or HLSL or GPU Programming or Graphics Pipeline or Ray Tracing or Compute Shaders or Game Development or Rendering or Optimization or Shader Development. Its practical approach and comprehensive coverage make it a valuable resource that keeps giving throughout the year.

Customer Reviews

4.7
1,245 reviews
5
72%
4
18%
3
6%
2
2%
1
2%

Featured Reviews

James Smith
James Smith
Reviewed on March 22, 2026

With "DirectX+HLSL/Graphics/Compute All-in-One (Paperback)", I admired the intricate layering of concepts—style makes the arguments compelling.

John Smith
John Smith
Apr 7, 2026

the author approaches "DirectX+HLSL/Graphics/Compute All-in-One (Paperback)" with intellectual precision, especially in framing the methodology.

John Martinez
John Martinez
Reviewed on March 17, 2026

A compact gem, "DirectX+HLSL/Graphics/Compute All-in-One (Paperback)" packs insight in every paragraph—the author delivers with style.

Noah Al
Noah Al
Mar 25, 2026

the author approaches "DirectX+HLSL/Graphics/Compute All-in-One (Paperback)" with intellectual precision, especially in framing the theoretical framework.

Olivia Jones
Olivia Jones
Mar 20, 2026

This work by the author offers a deep dive into "DirectX+HLSL/Graphics/Compute All-in-One (Paperback)". The theoretical framework is especially compelling, providing unique insights. Essential reading

James Davis
James Davis
Reviewed on March 29, 2026

Despite a few flaws in style, the book’s rich structure makes it a rewarding experience.

See All Reviews

Product Details

Title DirectX+HLSL/Graphics/Compute All-in-One (Paperback)
Author Various Authors
ISBN 9798289659729
Publication Date June 25, 2025
Pages 422
Publisher Tech Publishing House
Language English
Dimensions 7.5 x 1.2 x 9.2 inches
Weight 2.5 pounds
Available Formats Paperback, eBook

Categories

Computer Graphics Game Development Programming Software Development GPU Computing

Keywords

DirectX DirectX 12 HLSL GPU Programming Graphics Pipeline Ray Tracing Compute Shaders Game Development Rendering Optimization Shader Development

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Community Discussions About This Book

Sophia Martinez
Sophia Martinez
Posted on April 7, 2026

I felt a personal connection to "DirectX+HLSL/Graphics/Compute All-in-One (Paperback)"; it reminded me of moments I’d long forgotten.

Sophia Martinez
Sophia Martinez
Posted on March 17, 2026

A nuanced journey through "DirectX+HLSL/Graphics/Compute All-in-One (Paperback)", where the structure captivates, and minor style issues don’t detract from its value.

Tash Smith
Tash Smith
Posted on March 23, 2026

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James Miller
James Miller
Posted on April 8, 2026

An in-depth analysis of methodology sets this publication apart, contributing valuably to academic discourse.

Olivia Al
Olivia Al
Posted on April 7, 2026

the author's storytelling in "DirectX+HLSL/Graphics/Compute All-in-One (Paperback)" stirred something deep in me—it was unexpectedly moving.

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